



Gestures / sensor controller and state load functions are only supported in the FULL version, but traditional input means such as on-screen buttons and gamepad mapping are supported as base in the LITE version. Besides the gesture controller, accelerometer sensor is supported to simulate D-pad, calibration is also provided for fine adjustment of tilt parameters. When switching to the gestures controller, leave side on the screen for directions and the right side for action mapping, There are swipe directions that can be detected on each side of the screen and each one can be mapped to the Game button. ClassicBoy lead gestures mapping into game controller, its very useful for controlling on smartphone or tablet with a touchscreen. By this after the game start, ClassicBoy works in 'passive' mode, core decodes ROM data and polls user events to generate video and audio data and then requests the native engine to render, because the entire process is complete in native layer, higher performance and smoother video and audio effects can be achieve. Unlike other emulators front-end, ClassicBoy uses special architecture that user events in native buffer and provides a general interface for all cores to work with. Most cores have been merged into apps but some of them need to be downloaded and installed manually due to large sizes or special licenses. ClassicBoy is a powerful front-end with multiple emulator cores that dozens of retro video game consoles.
